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Luke Shingleton

GAME Designer


PROJECTS

Showcase of my work on various projects developed in Unreal Engine 4

Below are the projects I have completed over the last year and a half.

Ranging from Level Design to complete vertical slices.  Each project was completed within a twelve week period either solo or in small groups.

 

Click on any of the titles to find a detailed insight to each project.

PROJECT CONTINNUM

Mirrors Edge Style Action Platformer

Dash, Climb, Slide or Teleport your way to the end goal as fast as possible in this game where your score drains the slower you are in this first person parkour action platformer. Developed in Unreal Engine 4

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QUESTBORNE

VR Action Adventure Vertical Slice

After your Village is raided by Goblins and Orc's, You start your adventure into the unknown in search of Magic crystals of great power, Slice down Goblins or blow away Orcs with your Magic. Be careful of who guards those crystals though. Developed in Unreal Engine 4

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After a Whistle-blower leaks information of a Nazi Base hidden in the Arctic, It's your job to find out what they are up to and put a stop to it.

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GAME JAM PROJECTS

Showcase of some Jam's I participated in! 

Use your powers of the forest to create turrets to fend off any machine that would harm the life tree of the forest, maybe even use that same tech against them!

(Showcased on the Tranzfuser "Best in Britain" Showreel )

Escape the facility, Kill the guards, watch your weapons

Play as Columbus a messenger bird who has woke up late for work and has to deliver items from the lost and found box to his community before the time runs out.

Projects

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