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Luke Shingleton
Jan 8, 20223 min read
Final Push
The final week is upon us and with it brings us... stress, lots and lots of stress, the team took a well deserved break over the...
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Luke Shingleton
Jan 8, 20223 min read
Picking up new roles - (Level Design)
Context (Previous Level Design) Before I go into the work that i have done in terms of level design I will need to give some context for...
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Luke Shingleton
Jan 7, 20223 min read
Picking up new Roles - Programming.
Starting small No one likes stepping on toes when it comes to working in a team, and this was an area I feared I could do it most as we...
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Luke Shingleton
Jan 7, 20228 min read
Picking up new Roles - Asset Development
Starting into Maya The first thing that I started into upon taking my generalist role was asset development, it had been some time since...
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Luke Shingleton
Jan 7, 20223 min read
Finalizing UX/UI & Changing Disciplines
The Final pieces of UX/UI Work At this stage in development my role as a UX and UI designer has nearly been fulfilled, not to say that...
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Luke Shingleton
Jan 7, 20223 min read
Re-Design of a Re-Design (UI/UX Pitch Feedback)
Working off of Feedback In my previous blog I discussed the feedback we received during the UI/UX pitch from Incendiary Blue and after...
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Luke Shingleton
Jan 7, 20222 min read
Incendiary Blue UI/UX Pitch
This week we had the incredible opportunity to have some guests from Incendiary Blue come in to hear our pitches for our UI/UX concepts...
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Luke Shingleton
Jan 7, 20229 min read
Redesigning Systems and Adobe XD Wire Frames to The Final Product
This blog will be discussing my experience in learning Adobe XD along with the High-Fidelity Wireframes that I had created in preparation...
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Luke Shingleton
Jan 6, 20226 min read
Concept Art and Low Fidelity Wireframes
Concept Art: Magic Selection This blog will be looking at some of the early stage concept art and low fidelity wireframes of some of the...
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Luke Shingleton
Jan 5, 20224 min read
Production & Team Management
Production Management & Team Management This Blog will be going over the methodology and the "How" both myself and Josh Davidson have...
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Luke Shingleton
Oct 15, 20215 min read
Research, Experimentation and Development of UI within VR
This weeks blog will be focusing on the research I have carried out during the week, some experimentation and concepts of possible UI...
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Luke Shingleton
Oct 3, 20214 min read
Planning Stages of Production (Luke)
Starting off with Miro The beginning of this project started with our group coming to learn a new piece of software, ”Miro” an online...
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